Limitations of Audio Units - Cubasis - 3.7

Cubasis Help

Product
Cubasis
Version
3.7
ft:locale
en-US
Document type
Webhelp
ft:openMode
fluidtopics
  • The maximum number of Audio Units that can be loaded in a project depends on the device. Memory and CPU limits can be exceeded by loading only a few resource-hungry Audio Unit plug-ins, which can result in stuttering during playback, or errors when loading the plugin.

  • Loading a complex Audio Unit plugin can take some time, even on newer devices, because for the device it’s like loading a complete app inside of Cubasis.

  • Sometimes, an Audio Unit plugin produces an error, never loads, or crashes. In this case, quit Cubasis and all audio apps from the app switcher and restart it.