Limitations of Audio Units - Cubasis - 3.8

Cubasis Help

Product
Cubasis
Version
3.8
ft:locale
en-US
Document type
Webhelp
ft:openMode
fluidtopics

The number and performance of Audio Units in a project depend on the available memory and processing power of your device.

  • Memory and CPU limits can be exceeded by loading only a few resource-hungry Audio Unit plug-ins, which can result in stuttering during playback, or errors when loading the plugin.

  • Loading a complex Audio Unit plugin can take some time, even on newer devices, because for the device it’s like loading a complete app inside of Cubasis.

  • Sometimes, an Audio Unit plugin produces an error, never loads, or crashes. In this case, quit Cubasis and all audio apps from the app switcher and restart it.