You can create new percussion maps from scratch and you can duplicate existing percussion maps and edit the settings; for example, to obtain correct playback when using third-party sound libraries or MIDI devices.
Procedure
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Choose to open the Percussion Maps dialog.
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Create a new percussion map in any of the following ways:
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To create an empty percussion map, click Add Percussion Map
in the action bar.
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To create a copy of an existing percussion map, select it in the percussion maps list and click Duplicate Percussion Map
in the action bar.
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In the Percussion Map Data section, click Lock Info
to unlock the fields.
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Enter the display name you want for the percussion map in the Name field.
This name appears in the Endpoint Setup dialog.
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Enter any unique identification name in the ID field.
It can be useful to include the instrument and sound library for which you created the map, as well as your name, in the identification name for percussion maps; for example, xmap.user.paulsmith.hso.cowbell.
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Choose one of the following options for Map defines sounds for, as appropriate for the current percussion map:
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Multiple Instruments
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Single Instruments
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In the Drum Kit Note Map section, click Show all to show unmapped notes.
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Select the row corresponding to the MIDI note for which you want to create a new mapping.
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In the Edit Drum Kit Note subsection, click beside the Instrument field to open a dialog containing a list of percussion instruments.
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Select the instrument that corresponds to the sound produced by the selected MIDI note.
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Click OK.
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In the Edit Drum Kit Note subsection, click beside the Techniques field to open the Playback Technique Combinations dialog.
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Select the appropriate playback techniques for the sound produced by the selected MIDI note.
For example, Ctrl/Cmd-click Buzz roll and Rim.
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Click OK.
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In the Edit Drum Kit Note subsection, enter the display name you want for this combination of instrument and playing technique in the Name field.
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Optional: If the key switch for this sound requires a MIDI note number, specify it in the Key switches field.
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Click Apply.
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Optional: Repeat these steps for each MIDI note until you have created all the required mappings for your project.
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Click OK to save your changes and close the dialog.
Result
The new percussion map is created.
After Completing This Task
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You must assign percussion maps to the same endpoints as the VST instruments or MIDI devices that provide the corresponding patches.
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You can export the percussion map if you want to use it in other projects.