Noise Oscillator

HALion Help

Product
HALion
Version
7.0
Language
English
Document type
Webhelp
ft:openMode
fluidtopics

The Noise section offers you a large amount of different noise types that can be used to add inharmonic frequencies to the overall spectrum, either for the entire sound, with looped noises or with one-shot noise samples. This allows you to add characteristic transients to percussive instruments based on samples, for example.

Noise On/Off

Activates/Deactivates the Noise section.

Noise Type

The sound color of the noise. You can choose between standard and band-pass filtered (BPF) versions of white and pink noise.

Sync

Activate Sync to synchronize the speed of the noise oscillator to the host tempo. This is particularly useful for rhythmic noises that are based on a tempo of 120 BPM.

Loop

Activate this button to play the noise sample in a loop.

If this button is not activated, the sample is played once.

Follow Pitch

If Follow Pitch is activated, zone pitch settings like Octave, Coarse, and Fine, as well as modulations like Glide, Pitchbend, or other pitch modulations, affect the duration length. A higher sample pitch leads to a shorter duration.

If Follow Pitch is deactivated, the duration is independent of the zone pitch and determined by the Duration settings.

Speed

Adjusts the playback speed of the noise sample. A setting of 800.0% equals an increase of three octaves in pitch.

Speed Key Follow

Allows you to adjust the speed modulation by MIDI note number. At a setting of +100%, the speed doubles per octave.

Start

Adjusts the start of the noise sample. With a value of 50%, playback starts in the middle of the sample.

Random Start

Selects a random playback start within a specific range around the current position.

At a setting of 100%, the playback position jumps to a random position between the specified Start value and the end of the noise sample.

Level

Adjusts the output level of the noise oscillator.

Pan

Determines the position of the noise in the stereo panorama. At a setting of -100%, the sound is panned hard left, and at +100%, it is panned hard right.

Note

Speed, Level, and Pan can be modulated in the modulation matrix.