On the Zone Type pop-up menu, you can choose from different zones, depending on the sound that you want to create.
- Synth
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Synth zones use a combination of oscillators, a ring modulator, and a noise generator as sound source. The synth zone oscillators offer much more than classic subtractive synthesis.
- Sample
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Sample zones use a sample as sound source. With the AudioWarp features, sample zones allow for pitch shifting and time stretching, and the Vintage setting emulates the sound quality of the first samplers. In the Sample editor for a sample zone, you can slice the sample and create a step modulation for each slice, for example.
- Grain
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Granular zones use a sophisticated granular synthesis as sound source. This allows you to create complex sounds that can drastically evolve over time from any sample.
- Organ
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Organ zones produce the sound of classic drawbar organs with up to nine drawbars.
- Wavetable
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Wavetable zones use wavetable synthesis as sound source. Its high-quality analysis, combined with the wavetable envelope, allows you to reproduce an image of the original sample. Only a few waves are necessary to reproduce the original character of any sample.
- FM
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FM zones use frequency modulation as sound source. You can combine up to eight oscillators, or operators, using some as tonal carriers and others to modulate the sound of the carrier, or even to modulate another modulator.
- Spectral
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Spectral zones use the spectral oscillator as sound source. This oscillator analyzes the spectrum of the loaded sample, that is, the progression of the frequencies, amplitudes, and phases from the sample start to the end of the sample. This allows for the re-synthesis of a sample.